Monday, November 12, 2007

Manhunt (again)

An escort mission? In Manhunt? Reeeeally???

In a game where I play a convicted murderer, where the object of the game is to kill as many enemies in as gruesome of fashion as possible, I have to escort someone across the level safely?

In its defense, this is probably one of the best escort levels I've played, in that the escortee can be left in dark corners and doesn't wander off on his own, but still...

C'mon guys, give me a pen and paper and I can storyboard 16 levels of this shit that doesn't involve gimmicky escort levels or guns-only bullshit...

Reviews are coming in for Manhunt 2, the verdict seems to point to mediocre and censored to shit... not worth buying a Wii for certainly, and this is a good thing. I really shouldn't be playing Manhunt 1, so I'll definitely steer clear of Manhunt 2.

3 comments:

Meraud said...

I told you it fell apart in the end. That game can totally blow me.

Mike said...

I like the jail part, where you get the hammer and he's all like, "get one yellow kill and one red kill with the hammer." I think this game would've been better if there were more conditional things like that to kind of "pad" out the game length, rather than escort missions and "oh hey, GUNS!!!"

I think I'd like this game better if it was more like the Hokey Pokey, but with weapons and murder.

"Get a RED KILL with the BASEBALL BAT. Get a WHITE KILL with the MACHETE. Now get a two YELLOW KILLS and a RED KILL with the PLASTIC BAG."

I also liked the level where if a certain hunter saw you, he'd immediately kill a family member. Stuff like that can vary the gameplay without moving beyond the scope of the game (i.e. shitty gunplay).

Meraud said...

I don't think I actually made it that far. It's been years since I gave the game a go through.

And don't get me wrong. I love stealth games. Thief, Splinter Cell, Hitman. I'll probably be picking up Assassin's Creed here in the next few days. Totally psyched.